Archive

for September, 2013

Glasses as Leading Form of Wearable Computers

Posted on September 29, 2013 in Augmented Reality, Glass, SDK, Virtual Reality, Wearables - 0
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Google glass is the unquestionable flag bearer for a new segment of personal computing dubbed wearables. It’s still hugely unclear how the market will engage with the wearables, and whether they’ll be as successful as expected. For many of you this post may be your first exploration into wearable computing, and for some it may even be astonishing to hear that Google Glass is not the only wearable computer on the market. It’s not even the first! So while Google Glass Explorers roam your streets, it is good to know that there are other contenders vying for your attention too.

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Aussie Rules Google Glass app

Posted on September 27, 2013 in Glass - 0
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I’m in Melbourne (home of AFL) and it happens to be the Grand Final weekend! So it’s no surprise that Aussie Rules has announced their world-first Google Glass app! Named AFL Glassware, the app is poised to become Australia’s first sporting app for Google Glass and only the second in the world to have been created for headline-making head accessory, beating the English Premier League and America’s National Football League. Australian telecommunication’s giant, Telstra today revealed it had already built an AFL app for the net-savvy gadget, beating other sports and telcos to the punch.

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First Museum in Australia to Feature Augmented Reality Exhibition

Posted on September 26, 2013 in Augmented Reality, Museum - 0
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Many of my friends have shown interest in why I’m doing, but many also see what I’m doing as “geeky” and perhaps too complex or futuristic. The irony is that it’s all moving very fast and progressing into mainstream very quickly. In this post, I’m so excited to report that in my hometown (Sydney) the Australian Museum is implementing Augmented Reality as the first museum exhibition in Australia to feature AR.

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Tools for Developing Augmented Reality

Posted on September 25, 2013 in Augmented Reality, Developer, SDK - 0
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Developing software often involves the use of a Software Development Kit (SDK or “devkit”). A SDK  is typically a set of development tools that allows for the creation of applications for a certain software package or software framework, and Augmented Reality has several SDKs you can use. In this post I’d like to cover a few of the SDK currently on the market, including SDK versions for mobile.

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