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Inside AR Wrap Up 2013 Munich Germany

Posted on November 13, 2013 in Augmented Reality, InsideAR, SDK, Uncategorized - 0
VRASE Glasses an alternative to Oculus Rift

Attending InsideAR 2013 in Munich was challenging due to the sheer distance I had to cover to be there. And it’s not so much the distance but the money and the time that it consumes, it’s no wonder I was the only Australian there. I arrived switched-on and ready for the upmost learning to happen. Armed with questions, queries and even a camera, I headed to the exhibit hall to register on Day 1.

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Glasses as Leading Form of Wearable Computers

Posted on September 29, 2013 in Augmented Reality, Glass, SDK, Virtual Reality, Wearables - 0

Google glass is the unquestionable flag bearer for a new segment of personal computing dubbed wearables. It’s still hugely unclear how the market will engage with the wearables, and whether they’ll be as successful as expected. For many of you this post may be your first exploration into wearable computing, and for some it may even be astonishing to hear that Google Glass is not the only wearable computer on the market. It’s not even the first! So while Google Glass Explorers roam your streets, it is good to know that there are other contenders vying for your attention too.

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Tools for Developing Augmented Reality

Posted on September 25, 2013 in Augmented Reality, Developer, SDK - 0

Developing software often involves the use of a Software Development Kit (SDK or “devkit”). A SDK  is typically a set of development tools that allows for the creation of applications for a certain software package or software framework, and Augmented Reality has several SDKs you can use. In this post I’d like to cover a few of the SDK currently on the market, including SDK versions for mobile.

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