Virtual Reality

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Glasses as Leading Form of Wearable Computers

Posted on September 29, 2013 in Augmented Reality, Glass, SDK, Virtual Reality, Wearables - 0
oculus-rift-virtual-reality-head-mounted-display-only-augmented-reality

Google glass is the unquestionable flag bearer for a new segment of personal computing dubbed wearables. It’s still hugely unclear how the market will engage with the wearables, and whether they’ll be as successful as expected. For many of you this post may be your first exploration into wearable computing, and for some it may even be astonishing to hear that Google Glass is not the only wearable computer on the market. It’s not even the first! So while Google Glass Explorers roam your streets, it is good to know that there are other contenders vying for your attention too.

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Augmented Reality in Gaming

Posted on September 17, 2013 in Augmented Reality, Gaming, Virtual Reality - 0
child-with-gun-only-augmented

I’ve chatted about the possible impact Augmented Reality can have on marketing campaigns but it’s only the tip of the iceberg for AR. I think it’s an obvious starting point, as most new technologies are often adopted by the profiteering population first and Media Companies are a good example of early-adopters getting involved to turn a profit. I know there is however a greater immersive experience to be had with Augmented Reality, and Gaming is arguably the most interesting use case ahead. With wearable computing a bigger focus I wonder if it will be killing and shooting sprees we see first in immersive AR games and what are the implications? Or is there a bigger immersive experience ahead?

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XXXY Defies Gravity with Augmented Reality

Posted on September 16, 2013 in Augmented Reality, Virtual Reality - 0
the-ascent--xxxy-Yehuda-Duenyas-Only-Augmented-portfolio

Augmented Reality has been around long enough now that some segments of the population have it pigeonholed into a certain experience. Like all popular, or mainstream movements, AR will suffer from generalizations and stereotypes very quickly. Google Glass will on exacerbate this dilemma given it’s restricted Augmented Reality functionality and its lack of privacy settings (at present). This post is dedicated to expanding how you see AR and literally flooring you with an Augmented (amplified) Reality (perspective) experience like no other!

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